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Noclip Player

Ghazal Majidi's MFA Defence
Friday, November 22, 2024 | 10:00 AM
Room 2205 ��� 149 W. Hastings, St., Vancouver

Noclip Player is a semi-autobiographical experimental video game devised as an elaborate reflection on the artist���s post-migration daydreaming and nostalgia. The player finds themselves in a city turned maze, searching for intimate and surreal dreamscapes. Exploring the oneiric qualities of the liminal space as the uncanny valley of architecture, the city is rendered as a site of daydreaming, predicating heuristic wandering as an activation mechanism. Here the sole mission is to ���noclip��� out of the status quo reality ��� to ���dream with one���s eyes open���. Exploring liminality and immensity within the poetics of space, the experience recontextualizes the artist���s memories in an interactive lucid dream.

Noclip Player is in dialogue with a second piece ��� a multi-channel generative video installation titled A Recollection of the Disappeared. The installation highlights the cognitive mechanics of dreaming, thereby exposing its processuality. Here, the unconscious mind recycles the forgotten memories into a generative consolidation network. An EEG device captures the sleeping artist���s brainwaves, using it as the input for the memory network in real time. Bridging the aesthetics of the glitch with the grainy texture of the VHS tape, the system creates a composite of scorching pixels, identifying when dreaming is taking place in the artist���s sleep cycle.

Keywords: 3D animation, avant-garde game, generative video, EEG, liminal space, dream mechanics and aesthetics, nostalgia, wandering

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November 22, 2024